
So what is The Saboteur? For those of you who don't know it's basically GTA set in WW2. And as you would expect from a video game, this sensitive subject matter treated with the dignity and respect it deserves; with a drunken Irishman, horny British agent, profane priest, and of coarse a big boobed female Nazi thrown in for good measure.
Aside from these one dimensional characters, what really sets the Saboteur back is the outdated the game design. Everything in this game is based off some sort of meter or chart. Wanted level, suspicious zones, restricted areas, disguise radiuses. You got to be a fucking cartographer to figure this shit out. And it makes no fucking sense. Someone sees you climbing up a building, that's suspicious, but get to the roof before you're meter is full, that's fine. Cause in this game, standing on a roof next to a sniper nest with dynamite in your hand, ain't strange at all.

So you'd think with all this bitching I'd hate this game but like I said at the start I had a lot of fun. Blowing up shit is fun, killing Nazis is fun, racing through Paris is fun. All in all The Saboteur is a fun game, just remember to check your brain at the door.

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